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game-map-generation

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papersSEP 10 04:00 UTC

Valerant: Action-Conditioned World Model Generates Navigable Game Maps

A new arXiv paper introduces Valerant, a system that automatically creates explorable game maps using action-conditioned world models. The approach builds on World Action Models, which combine predictive modeling with action generation so that anticipated future states can steer agent behavior. The work aims to address the limited exploration of general-purpose applications of such models in embodied AI.